Sunday, August 12, 2012

Notes for a Computer Graphics Programming Course


These notes cover topics in an introductory computer graphics course that emphasizes graphics
programming, and is intended for undergraduate students who have a sound  background in
programming.  Its goal is to introduce fundamental concepts and processes for computer graphics,

as well as giving students experience in computer graphics programming using the OpenGL
application programming interface (API).  It also includes discussions of visual communication
and of computer graphics in the sciences.
The contents below represent a relatively early draft of these notes.  Most of the elements of these
contents are in place with the first version of the notes, but not quite all; the contents in this form
will give the reader the concept of a fuller organization of the material.  Additional changes in the
elements and the contents should be expected with later releases.

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